2013 | ISBN: 1782168796 | English | 76 pages | PDF | 1,1 MB
Web Audio is an upcoming industry standard for web audio processing. Using the API, developers today can develop web games and applications with real-time audio effects to rival their desktop counterparts.
Instant Audio Processing with Web Audio How-to is your hands-on guide to the Web Audio API. Using clear, step-by-step exercises, this book explores the API and how to apply it to produce real-time audio effects such as audio stitching, audio ducking, and audio equalization.
This book is an in-depth study of the Web Audio API. Through a series of practical, step-by-step exercises, this book will guide you through the basics of playing audio all the way to the task of building a 5-band audio equalizer.
Along the way, we’ll learn how to utilize Web Audio’s scripting functionality to build real-time audio effects such as audio stitching and ducking. Then, we’ll use this knowledge to build a basic audio layer step-by-step which can be used in our web applications/games.
With its in-depth coverage of the Web Audio API and its practical advice on various audio implementation scenarios, Instant Audio Processing with Web Audio How-to is your ultimate guide to Web Audio.
What you will learn from this book
Understand the fundamental design philosophy underlying the Web Audio API
Explore the Web Audio interfaces in depth
Detect and initialize a Web Audio context
Play audio files from the Web and desktop
Implement basic and advanced audio looping behaviors
Build a 5-band sound equalizer using Web Audio’s processor nodes
Make a reusable audio layer step by step
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